Thief:The Dark Project/Gold Thief:The Metal Age
Create Player Start Point

Select Editors from menu bar, Select Object Hierarchy... from dropdown menu, Make sure Show Tree Archetypes is select, select + button next to fnord, highlight marker(-36), click on create button



In top window select the room you want the PlayerStart to go in, draw box in room to create marker, select marker(n) (n = number created by dromed when object created in level), click on properties of marker(n) in bottom menu selector, click on edit button in property window, type StartingPoint in Object Name popup, then click on OK button, (or anything you like eg, YouAreHere, ThisIsGarret, PlayerStart, AreYouLookingAtMe etc.), click on add button, on popup selector, select S -> Scripts, Type VictoryCheck in Scripts popup on line Script 0



If you want to use a loot item as an get objective also, Type SpecialGoals in Scripts popup on line Script 1



Then click OK button, Then Click on Done button.

Click on links on marker(n) in bottom menu selector (the StartingPoint Marker), Click Add button, In Dialog popup, Select PlayerFactory from Flavor dropdown menu, in the From box type the number between the marker brackets eg (number) (4) type 4, in the To box type -2099 or type Garrett



click on OK button
In the links box you should now see a hex number under the ID, PlayerFactory under Flavor, the name of the marker you are editing under From, and Garrett(-2099) under To.



If not then you've screwed it up somewhere, Click on OK button.
Items to link, Items you want Garrett to carry



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